Hunter
A bow, a beast or the spirits
Hunters know the wild. Every hunter starts with a bow.
Hunters wear leather, and mail later on. They never run out of arrows. All of them can dash, put an enemy to sleep and play dead.
Throat Shot stops an enemy's spell.
Specs
Ranger
DamageYou start a fight with the bow. Then you leap in and fight up close. When you have had enough, you jump back out.
- Savage Leap
- Jump onto the enemy.
- Rending Strike
- Claw the enemy and the ones next to it.
- Retreat
- Hit, then jump back to bow range.
- Predator's Rhythm
- Each switch gives you fresh energy.
Marksman
DamageYou shoot from far away while your animal keeps the enemy busy. Careful shots build up to one big shot.
- Full Draw
- The big shot.
- Set On
- Send your animal to bite.
- Arrowfall
- Arrows rain down on a group.
- Held Breath
- For a short time you shoot much better.
Spirit Caller
TankYou put the bow away and fight up close. The spirits of animals help you with every hit.
- Spirit of the Rabbit
- Dodge more attacks.
- Eagle Flight
- Fly to an enemy.
- Raven Storm
- Ravens circle you and hurt enemies.
- Nature's Wrath
- The great stag makes you much harder to kill.